Update #5 - Chisel Mechanic, Environment & Graphics
Memoirs of C. F. Bundy » Devlog
This is the current looks of the game. I dropped the dithering, the 3-color palette and added some atmosphere.
This is the map I'm using to sketch out locations and such:
I finished the chisel mechanic. I am mostly done with my coding. There are only the textboxes and certain story triggers left.
Currently if the player points at a breakable stone, the stone is highlighted and if the player clicks on it, it breaks (stops rendering the mesh and releases particles). Particles then sink into the sand.
Story elements will be hidden inside these stones. ( They will not be cubes in the finished version, these are for demonstration purposes.)
Get Memoirs of C. F. Bundy
Memoirs of C. F. Bundy
Explore a deteriorating mind.
Status | Released |
Author | Berkay Telli |
Genre | Interactive Fiction |
Tags | 3D, Atmospheric, Dark, First-Person, Horror, Mental Health, Retro, Short |
More posts
- Update #7 - Taking ShapeMay 20, 2021
- Update #6 - Levels, Color & AdjustmentsApr 29, 2021
- Update #4 - Blocking & EnvironmentApr 08, 2021
- Update #3 - First Level & ControlsApr 02, 2021
- Update #2 - Story Map/FlowMar 19, 2021
- Update #1 - State of Things & Things to DoMar 04, 2021