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Devlog
Memoirs of C. F. Bundy
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Devlog
Update #7 - Taking Shape
May 20, 2021
by
Berkay Telli
I've been adding these rocks to fill the environment. All of the locations and memory bits stem from the ground up so I wanted to add some height to the elements and even things out since the player m...
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Update #6 - Levels, Color & Adjustments
April 29, 2021
by
Berkay Telli
This week I added some color to the game. Tweaked the movement in response to some comments. Now the player suspended in the air for longer. I also smoothed out the mouse movements so that the camera...
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Update #5 - Chisel Mechanic, Environment & Graphics
April 16, 2021
by
Berkay Telli
This is the current looks of the game. I dropped the dithering, the 3-color palette and added some atmosphere. This is the map I'm using to sketch out locations and such: I finished the chisel mechani...
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Update #4 - Blocking & Environment
April 08, 2021
by
Berkay Telli
The mind's geography is based on open-pit mines. I think it works well as a representation of a person's memory-space on account of it being artificial terrain, yet still somewhat resembling a natural...
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Update #3 - First Level & Controls
April 02, 2021
by
Berkay Telli
This week I started building the levels. The first level (Thoughtscape) In earlier versions of the game I was using a single color for the skybox and there was heavy fog. I am looking to keep the fog...
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Update #2 - Story Map/Flow
March 19, 2021
by
Berkay Telli
So far the story is simple: Player meets giant > makes giant remember things > leaves. As far as reminding things go, I decided it should at least be a little bit puzzling. So far I have decided on 5...
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Update #1 - State of Things & Things to Do
March 04, 2021
by
Berkay Telli
State of Things I am aiming for this post to be a reference point for me in the future. From now on I will refer to Memoirs of C.F. Bundy as "the game". The following is a rundown of the current versi...
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